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August 26, 2004
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:iconkassor:
Built for a short film !
Almost a real flamethrower such of the Unreal Tournament or Quake II.
It was built in the year 1996/1997 (in full period Quake).
The elements which compose this movie object are aluminum, carbon and heavy steel.
He spits a mixture of diesel and isopropyl alcohol by compression with a 12V power supply.

The beginnings were hazardous with air compressor attached in the back. The hand inside the flame thrower could control the flame with a lever in a protective caisson with asbestos.
The flame could reach 5 meters.
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:iconkassor:
*kassor Aug 31, 2004  Professional General Artist
Hello RyokuKitsune , you have the permission to make my CoreFlamer in 3d meshe for the games , BUTput a sticker texture on your 3dmodel with the name like unreal Tournament "Kassor Redeemer" ;)

I try to take few pictures with best quality of my work. (perhaps that help you for your modeling)

And apologise to you for my bad grammary and english :(
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:iconryokukitsune:
~RyokuKitsune Aug 31, 2004  Hobbyist Digital Artist
this would be a kick ass game model for something like Unreal Tourtoment. I would so model this and slap it into the game ^^ this is briliantly rendered

but since its not my idea nor have i asked premission i'll just enjoy this thing to no end and to close WOW ((0º))
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:iconkassor:
*kassor Aug 31, 2004  Professional General Artist
For a master like you with your talent , thank you for your post !

And again felicitations for your work , its a "chef d'oeuvre"

Apologises for my bad english Ukitakumuki.
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:iconukitakumuki:
DUD SWEEEEEEtttt
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