Built for a short film ! Almost a real flamethrower such of the Unreal Tournament or Quake II. It was built in the year 1996/1997 (in full period Quake). The elements which compose this movie object are aluminum, carbon and heavy steel. He spits a mixture of diesel and isopropyl alcohol by compression with a 12V power supply.
The beginnings were hazardous with air compressor attached in the back. The hand inside the flame thrower could control the flame with a lever in a protective caisson with asbestos. The flame could reach 5 meters.
Hello RyokuKitsune , you have the permission to make my CoreFlamer in 3d meshe for the games , BUTput a sticker texture on your 3dmodel with the name like unreal Tournament "Kassor Redeemer"
I try to take few pictures with best quality of my work. (perhaps that help you for your modeling)
And apologise to you for my bad grammary and english
this would be a kick ass game model for something like Unreal Tourtoment. I would so model this and slap it into the game ^^ this is briliantly rendered
but since its not my idea nor have i asked premission i'll just enjoy this thing to no end and to close WOW ((0º))
I try to take few pictures with best quality of my work. (perhaps that help you for your modeling)
And apologise to you for my bad grammary and english
but since its not my idea nor have i asked premission i'll just enjoy this thing to no end and to close WOW ((0º))
And again felicitations for your work , its a "chef d'oeuvre"
Apologises for my bad english Ukitakumuki.