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Description
Built for a short film !
Almost a real flamethrower such of the Unreal Tournament or Quake II.
It was built in the year 1996/1997 (in full period Quake and Unreal).
A modder group has modeled it to play with in unreal tournament maps
If you have the core-flammer in your files and screenshots, I take.
The elements which compose this movie object are aluminum aero, carbon and heavy steel.
He spits a mixture of diesel and isopropyl alcohol by compression with a 12V power supply.
The beginnings were hazardous with air compressor attached in the back. The hand inside the flame thrower could control the flame with a lever in a protective caisson with asbestos.
The flame could reach 5 meters.
Almost a real flamethrower such of the Unreal Tournament or Quake II.
It was built in the year 1996/1997 (in full period Quake and Unreal).
A modder group has modeled it to play with in unreal tournament maps
If you have the core-flammer in your files and screenshots, I take.
The elements which compose this movie object are aluminum aero, carbon and heavy steel.
He spits a mixture of diesel and isopropyl alcohol by compression with a 12V power supply.
The beginnings were hazardous with air compressor attached in the back. The hand inside the flame thrower could control the flame with a lever in a protective caisson with asbestos.
The flame could reach 5 meters.
Image size
640x480px 146.57 KB
© 2004 - 2024 kassor
Comments1
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O M G. Nice flamethrower. I'm trying to make one of those, but I never think that ssomething like THIS could be done without specialistic tools. Great job.